Minor Updates, etc.
So while undertaking a major update to Zoltan, I finished off a minor update for Atomic Combat, finally getting it fully Exposé compatible and expanding its error handling (so it doesn’t just crash when the “sounds” folder isn’t present.)
In other news, The Good King Thor and I have begun a project… A game project of mindshitting complexity, a project that will make Myst look simple and well-programmed… There will be more news to come, I assure you!
–The Admiral
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Hello 2010 (an update)
January 5, 2010 - 5:11 am
Tags: Atomic Combat, Desktop Cigarette, FontUtensil, King Thor, Mojiferous Industries, Motor Pants, Simoebic Dysentery, Wholesale Hero
Posted in Mojiferous Industries, Software | No comments
So I have three things to tell everyone: 1) I updated the website with a new look and feel for 2010, with a simpler update system for me, and a better system for permalinks. I also moved all the old pages into an archive folder, because after three years of updates and old links I [...]
Mojiferous Industries, art, and all that jazz
November 22, 2009 - 9:21 am
Tags: Atomic Combat, Dadaism, Desktop Cigarette, Heat Stroke, Lobster Petting, Mojiferous Industries, Motor Pants, Simoebic Dysentery, Wholesale Hero, Zoltan
Posted in Software | 2 comments
The other day I had a conversation with one of my coworkers about Mojiferous Industries, my programs, and what the hell I did in my spare time. He had been poking around the website and downloaded a few of my programs and was generally confounded about what the hell they were supposed to do, supposed [...]
Simoebic Dysentery voted "Most Original" game in uDev Contest!
March 17, 2009 - 8:24 pm
Tags: King Thor, Mojiferous Industries, Republic of Thoronia, Simoebic Dysentery, uDevGames
Posted in Software | No comments
The votes are in for the uDevGames Contest 2008… and King Thor and I walked away with a couple of awards for Simoebic Dysentery! Our (as-of-yet unfinished) little gem of a game garnered the most votes in the “Most Original Game” category and placed third in the “Best Sound” category (due entirely to the amazing [...]
Play & vote for Simoebic Dysentery in the uDevGames contest!
March 5, 2009 - 10:33 pm
Tags: indie development, King Thor, mac software, Republic of Thoronia, Simoebic Dysentery, uDevGames
Posted in Software | No comments
King Thor and I toiled away for a couple of months on the uDevGames Mac game contest, and finally shat out something resembling a working game (I settled on the name Simoebic Dysentery, despite the lukewarm reception from everyone on the team… But I needed a name ASAP and nothing else really stuck, so for [...]
King Thor finishes amoeba game soundtrack, I build a level editor!
January 23, 2009 - 7:22 am
Tags: King Thor, Republic of Thoronia, Simoebic Dysentery, uDevGames
Posted in Software | No comments
King Thor has finished the soundtrack to our (still unnamed) amoeba game for the uDevGames contest… and you can listen to it right here! Doubleplus good amoebasong! I also just sent the Good King the first build of the level editor, which is far from feature complete but will get our level building adventure started. [...]
On the uDevGames contest and being an indie developer…
January 11, 2009 - 1:51 am
Tags: indie development, Mojiferforum, Mojiferous Industries, Republic of Thoronia, uDevGames
Posted in Software | No comments
In a fit of daring, King Thor and I have embarked on a new quest for fame, glory, and trousers! We’ve decided to enter the uDevGames development contest and try our luck at making something worthwhile (whilst the Republic of Thoronia iPhone game is in near-permanent alpha stage…) We’re making a real-time biologically-inspired puzzle game [...]
Atomic Combat, Macbooks, and the Mojiferforums…
December 29, 2008 - 2:24 am
Tags: Atomic Combat, Mojiferforum, Mojiferous Industries
Posted in Mojiferous Industries, Software | No comments
I apologize to all the Macbook owners, the brave souls still rocking first-gen iMacs, the desperate, the crazy, and anyone else who has realized that Atomic Combat’s window can’t be resized to allow them to play the game. I actually just finished up a fixed version and will be uploading the improved app to my [...]
Atomic Combat Released Yet Again!
December 19, 2008 - 6:24 am
Tags: Atomic Combat
Posted in Software | 3 comments
Good King Thor may not be fully finished beta testing the game, but I decided that for my own sanity and the sanity of all those around me I would just unleash Atomic Combat 2.0 upon an unsuspecting public… Everything seems to be working magically, so I figured “fuck it, I’m gonna release the thing,” [...]
First Screenshots of Atomic Combat 2.0!!!
November 29, 2008 - 8:01 am
Tags: Atomic Combat, Mojiferous Industries
Posted in Software | 1 comment
Atomic Combat 2.0 is progressing nicely, with almost all of the core finished (all that really needs to be added is a help file.) The game itself works wonderfully, and I’ve slowly ironed most of the kinks out (including killing the ability to save & open games- it unbalanced things too much.) Right now the [...]
Happy Birthday Mojiferous.com!
November 5, 2008 - 8:49 pm
Tags: Atomic Combat, Mojiferous Industries
Posted in Mojiferous Industries, Software | 2 comments
For the first time in years, I can actually say that I’m proud to be an American… The people of this country have proven that (except for a few vocal assholes) we are not all racist, ignorant, fear-mongering, ultra-christian fascists. I’m sitting here listening to Nina Simone’s “Strange Fruit” and “Mississippi Goddamn”, hoping that we [...]
