Mojiferous Industries
Atomic Combat, Macbooks, and the Mojiferforums…
Dec 29th
I apologize to all the Macbook owners, the brave souls still rocking first-gen iMacs, the desperate, the crazy, and anyone else who has realized that Atomic Combat’s window can’t be resized to allow them to play the game. I actually just finished up a fixed version and will be uploading the improved app to my website tonight (after midnight, when there is a lull in downloads…) Nothing too impressive or fancy, the app just checks your vertical resolution and adjusts the app window appropriately; the only problem thus far is that instead of implementing a completely new graphics function I simply scale everything down… multiple times a second… So the game is a little sluggish when animating at the smaller resolution, but at least it works!
In other news, after this resolution debacle I decided that I needed a better issue-resolution and user-communication method, so I started the Mojiferforum… So if you need help or want to complain about whatever oddity I’ve shat out, you can do so relatively easily now. I expect the Mojiferforum to become a disaster fairly quickly, filled with nothing but spam, midget and/or turtle porn, damned kids, and the occasional googly-eyed gibbon molester. Have fun!
…and in case you didn’t know, you can view the Atomic Combat Top Ten right on my website. Right now the fine country of Sweden is beating all contenders with an amazing 5920 score! Soon enough I will publish my first list of bizarre country names that people have used, because all of you need help. Mental help.
–Mojiferous
Happy Birthday Mojiferous.com!
Nov 5th
For the first time in years, I can actually say that I’m proud to be an American… The people of this country have proven that (except for a few vocal assholes) we are not all racist, ignorant, fear-mongering, ultra-christian fascists. I’m sitting here listening to Nina Simone’s “Strange Fruit” and “Mississippi Goddamn”, hoping that we may have finally closed a dark chapter in our history. But that’s a subject for a different blog…
The real reason for my blabber today is the first birthday of mojiferous.com- One fine year of impossibly confusing games, nearly unplayable crap, weird mustache obsessions, and horrible programming! Over the last year I’ve transferred a little over 327 Gigabytes of games, and had about 54,000 unique visitors resulting in a little over 360,000 hits… Not exactly Google numbers, but pretty damned good for a guy who makes smoking ashtrays and racing pants. I’m finally putting the finishing touches on the new version of Atomic Combat and it should be ready for beta testing within a week or so (which means that King Thor and Kloewer should be preparing themselves now…) Anyway- Happy Birfdey Mojiferous.com!
I haven’t vanished!
Aug 4th
Despite all evidence to the contrary, Mojiferous Industries is still busily churning out worthless goods for all to enjoy! I’m hard(ly) at work on the Republic of Thoronia game for the iPhone, and also making steady progress on another as of yet unnamed steampunk western game. I’ve been sidetracked as of late with work, so I haven’t been able to shat out anything super fast, but rest assured that more Mojiferous hoohah will be hitting the shelves ASAP.
–Mojiferous
Updated the website!
Jun 19th
That’s right… I guess I have done something in the last few months- I completely updated Mojiferous.com… Complete with animated header, tons of weird javascript, and hopefully an easier interface. I really liked my Tiddlywiki, but it was time for a format change, and it was much easier implementing my own. So if you have any problems, find any glaring errors, or find out that the damn page just doesn’t work (which it won’t without javascript enabled,) please email me and I’ll fix it…
I’ve tested the site under Safari 3.1.1, Firefox 2.something & 3.0, Opera 9.5, Shira 2.2, and Camino 1.5.4- and everything appears to run nice and smooth, so my standards-based browsers are fine & dandy… The IE people out there will have to let me know, but I have the funny feeling it’s going to be a disaster!
–Mojiferous
Where the hell have I been?
May 23rd
And what have I been doing? I certainly haven’t released any new works of inane crap recently…
The last few weeks I have been working with King Thor on the Republic of Thoronia game, and undertaking that hopefully will be ready sometime in late july/early august… and that’s all I’ve got to say about it right now… no screen shots, no special “inside the game”… nothing. Maybe as june wears on we’ll have some kind of sneak peak.
Otherwise, I haven’t worked on shit. I got a cold, my girlfriend went on a research trip to the Galapagos, and so I haven’t done a damn thing. Oh well! Believe me- soon enough there will be more worthless Mojifer-junk floating around, so don’t fret!
–The Admiral
Anyone speak Swedish?
Mar 24th
The Swedish Macworld just ran a top 10 about… something. And… Wrote a short article in Swedish about desktop cigarette (You too can be mystified right here.) I am honored, proud, and way out of my league- Romance languages? No problem. German? I can get by. Russian, Hebrew, Arabic, Japanese, Hungarian, Navajo, Chinese, Vietnamese, or Nahautl? I can find someone to translate. But Swedish? I’m stumped and so is my faithful friend babelfish. So I can only piece together a vague idea of what Desktop Cigarette’s little blurb is all about- something about the docka, my wonderful programmen, and of course my stunning förståeligt.
- Mojif
Article on Mojiferous Industries in The Escapist Magazine!
Mar 23rd
Okay… so this is old news by now, but I forgot to “blog” about it… To update my “web 2.0″ presence and keep everyone informed about the latest happenings within my life.
But no, really- I forgot all about mentioning the article (which you can read HERE) in the Mojiferblog…
Anyway, the article is really good, I talk about lobsters and urinals and bears on tricycles. And then I drop my pants!
–Mojiferous
p.s. In other news, I’m updating Zoltan. He looks better, sounds better, and has way too many features to make him a widget (and therefore useful.) I may strip him down and do so, but right now… not so much.
Yet another website redesign…
Jan 28th
I revamped the website yet again… This time using TiddlyWiki- which is entirely too nifty- it took some kludging to get everything to fit into place, but now she’s up (and mostly) running. I still need to add some pictures, a little more content, and fix a few minor problems, but overall I’m happy with it. I would recommend TiddlyWiki to anyone and everyone- site construction is easy, it can save it’s own RSS, only consists of a single page, and isn’t quite as worrisome as a PHP-based site… I know it’s really dorky, but I’m really excited about it.
–Mojiferous
Welcome 2008!
Jan 20th
I know I’m a little late, seeing as how it’s already the 19th of January, but I’ve been lazy… So here it is: The 2007 Mojiferous Recap!
2007 started out rather slowly, with Mojiferous Industries in nascent form, like some kind of billowy gas cosmic gas cloud swirling around inside my mind… and then sometime in March I broke down, adjusted my programmin’ slacks, took off my top hat, and proceeded to remake/remodel Lobster Petting for the 21st century… making a OS X version that had all the charm and usefulness of the original (e.g. none.)
March was followed by a lot of other months whose names I forget and by the release of of Zoltan!, the last word in worthlessness. I would like to claim that Zoltan is some kind of deep artistic statement, but even free-associating buccaneers would find that to be a stretch… Maybe with a graphics update and some better user-interface work… Maybe in 2008…
Zoltan! prompted me to actually make a working version of Desktop Cigarette, which was promptly broken a few months later when Apple released Leopard… So I “fixed” it, realized it was more broken than before, and just ended up making it a widget, like it probably should have been in the first place. Oddly, Desktop Cigarette (in all of its forms) has generated more complaints, more stupid questions, more angry people, and more downloads than anything else I’ve made thus far… (It did make me realize that almost all hardcore anti-smoking people are complete batshit insane nutjobs. The bile, hatred, and blind anger directed at Desktop Cigarette [and me] just because it is associated with smoking is enough to make me want to smoke three packs a day just out of spite.)
Somewhere around late April through September I disappeared while furiously working on the useless monolithic thing I call Atomic Combat… Intro movies, worthless animation, a slew of excitingly byzantine options, and an AI that seemed to have a mind of its own. After three months slaving over the thing, having dreams about weird code, spending days tracking down problems within an increasingly complex labyrinth of code, I kind of gave up: No one could figure out this giant spiffy turd I had shat out, and I couldn’t even start to imagine how I would get the stink off…
The horror that was my over-zealous and complicated idea led me to trim down and look for smaller, tighter programming options… and different avenues of inspiration. My friend Kloewer suggested I make a game about locking your dog or baby in a hot car- so I did. Heat Stroke was simple, quick, and basic. I think the sound effects, opening movie, and weird 50′s TV theme are a laugh riot; the rest of the world yawned. I expected people to complain, instead Heat Stroke kind of faded off into obscurity…
Followed closely by Motor Pants, my manless pants racing game. The damned thing makes no sense. The interface could be better, but how? Do I really want to waste a whole bunch of time making graphics for a pant racing game? What is the meaning of it all in the first place? Why match coins to propel a pair of pants???? I tried making an intro movie for this one too, but nothing came out- how do you illustrate the idea of “motor pants”? 3D pants racing around like some kind of really terrible console game? My first idea involved a pantsless dancing homeless guy, a plastic lobster, and fireworks, but I scrapped it as too expensive… So I guess you’re all stuck with the steaming pile that came out instead (like some kind of gelatinous smelly afterbirth.)
Oh yeah, and some time in October I launched Mojiferous.com- so that whenever I tell someone my website address I can spell, then politely explain why I have such a bizarre site name. Nothing says confusion like “Mojiferous”! It’s kind of like having someone badly translate for me all the time- “My client would like to use the steamhorn, as he is differential and gassy. Thank you!”
So that’s 2007 in a nutshell. It probably contained peanuts. I spent way too much time slaving away making useless doodads, had some really horrible ideas, and didn’t make one thin dime! 2008 looks like it’ll be just as useless, filled with even more horrible ideas, and even costlier than 2007! I am currently in the process of making Atomic Combat a viable and interesting game- more in the vein of Battleship than whatever the hell it was like before… maybe something boring and tedious… like solving differential equations. by hand… I would say something encouraging like “look for it in the next few months,” but who am I fooling? It should be “watch out for it! It’ll probably be a disaster!” (Maybe some feature involving beards or mustaches would improve it… yes… improved beards and mustaches… hmmm.) Here’s to poverty and insanity!
A New Website!
Nov 2nd
So I finally broke down and got myself a full-fledged website for Mojiferous Industries… the address, of course is www.mojiferous.com… Come see the splendor of my pants! (there is also a wiki for Mojiferous Industries at wiki.mojiferous.com)
In other news, This guy here made a widget out of the old Lobster Petting… Ah yes… Version 2.0 ran on System 7- it has been sooo long since I actually had a working version (since my Intel Mac doesn’t do classic.) Thanks to the crew at Doctor Widget for bringing the Lobster back to life!
–The Admiral
